Egsh 65

Chapter 65 ※ Character Guide


Edited by: Kanaa-senpai


Minor spoilers ahead.


 This guide tracks the growing cast. Some ability details will come later.

 Characters not listed are minor or forgotten. The story may add one or two more heroines.


 —


 ## MAIN CHARACTER


 Kunugi Kanata

 → Dungeon Master


 The roguish protagonist who rules the Dungeon with charm and chaos.

 Abilities → Dungeon Master, Thread Generation, Thread Manipulation, Appraisal Eye, Item Box.

 Note → Within his Dungeon, he can use the skills of his subordinates.


 —


 ## DUNGEON ALLIES


 Elriese Feimas (El)


 → Kanata’s Top Wife (Self-Proclaimed)

 A cunning Dungeon navigator and Kanata’s closest partner.

 • Hybrid of Succubus Queen Earluze × Vampire Origin Marquis Lucas.

 • Current form → 20 cm fairy.

 Abilities → Charm, Bloodsuck, Energy Drain, Mana Drain, Life Drain, Charm Control (Marionette), Wind Magic, Dark Magic.


 —


 Princess Sakura


 → Kanata’s Fourth Wife (Self-Proclaimed)

 Leader of the Ogrekin and Ogre Tribes. Head Maid of Kanata’s household staff.

 Abilities → Body Enhancement, Oni Transformation, Martial Arts, Lightning Magic, Miko Arts (shrine maiden rituals), Oni Maids Technique.


 —


 Queen (Kuu-chan)


 → Arachne Queen

 Former ruler of a Dungeon near Florence Kingdom.

 Now serves as Kanata’s seamstress and leads the Arachne Tribe.


 —


 Camila


 → Vampire Origin, Kanata’s Nineteenth Wife

 Leader of scattered vampires. Works with El in espionage and defense for Kanata’s Dungeon.


 —


 ## VILLAGERS & ADVENTURERS


 Alice


 → Kanata’s Second Wife

 A wandering shrine maiden beloved by the Goddess.

 • Pure-hearted and naive. Believes in everyone’s goodness.

 • Constantly worries about her lack of underwear.

 Abilities → Child of the Goddess, Blessing of the Compassionate Goddess, Holy Sorcery, Subspace Storage, Short-Range Teleportation.


 —


 Syl


 → Former Head Maid

 • From an unnamed village. Sister to Alma. Childhood friend of Sara.

 • Now serves as Deputy Head Maid.

 Ability → Maids Technique.


 —


 Alma


 → Maid, Syl’s Sister

 • Childhood friend of Sara.

 • Serves as a maid in Kanata’s household.

 • No special abilities but fills the “little sister” role.


 —


 Sara


 → Kanata’s Thirteenth Wife (Heroine?)

 A clingy mage from the same village as Syl and Alma.

 Abilities → Advanced Four-Elemental Magic, Basic Healing Magic (Heal only), Light Magic (Lighting only).


 —


 Mina, May, Lucia

 → Captured Adventurers

 • Friends of Sara and former allies of Rick.

 • Attacked Kanata’s Dungeon, were captured, and freed thanks to Sara’s pleas.

 Future role → Uncertain.


 —


 Rick

 → Sara’s Former Crush

 • Reckless villager who challenged Kanata’s Dungeon and lost.

 • Childhood friend of Sara, Syl, and Alma.

 • Role seems finished.


 —


 ## ALFHEIM KINGDOM


 Millie

 → Kanata’s Fourteenth Wife (Heroine Candidate?)

 • Proud knight from Alfheim Kingdom.

 • Fights with a longsword and spear. Wears bikini armor despite embarrassment.

 Roles → Deputy Leader of the Dungeon Guard Squad, Captain of the Second Battalion.

 Abilities → Swordsmanship, Spearmanship, Light Attribute Magic, Riding Skill, Body Enhancement, Body Arts.


 —


 Almea

 → First Princess of Alfheim Kingdom

 • Mastermind behind summoning Heroes.

 • Uses “Fascinator” to control others via mana and words.

 Claim → It’s for self-protection, not ambition.


 —


 ## MELMARC KINGDOM


 Alusia

 → Kanata’s Eighth Wife (Heroine Candidate?)

 • Second Princess of Melmarc Kingdom.

 • Hates Gebrock for stealing her kingdom.

 Abilities → Etiquette, Royalty Pride.


 —


 Mito Rem

 → Maid, Former Slave

 • Once enslaved with Alusia.

 • Now works in Kanata’s household.

 • Small and childlike, future role unclear.

 Ability → Maids Technique.


 —


 ## FLORENCE KINGDOM


 Leticia

 → Kanata’s Seventh Wife (Heroine Candidate?)

 • First Princess of Florence Kingdom.

 • Surrendered herself and her nation to Kanata.

 • Avoids public life due to shame.

 Nickname → “Useless princess.”


 —


 Misia

 → Kanata’s Fifteenth Wife

 • Bunny-eared maid serving Leticia.

 • Excellent administrator and Kanata’s occasional secretary.

 Rumor → “Do we even need Leticia if Misia’s around?”


 —


 ## DEMONKIN


 Annamira Miller (Anna)

 → Kanata’s Eighteenth Wife

 • Eldest daughter of the Miller Family (Zecut Territory).

 • Skilled but scatterbrained knight who dotes on Rena.

 Role → Captain of the Dungeon Guard Squad’s First Battalion.

 Abilities → Swordsmanship, Body Arts, Body Enhancement, Riding Skill, Swift Step Technique.


 —


 Rena

 → Kanata’s Sixth Wife (Heroine Candidate?)

 • Commoner from Zecut Territory. Calls Kanata “big brother.”

 Abilities → Swordsmanship, Water Magic, Maids Technique.


 —


 Sheila Zem Akalt

 → Kanata’s Sixteenth Wife

 • Adopted daughter of the Akalt Family. Calm and calculating.

 • Fond of Rena.

 Abilities → Two-Handed Technique, Dagger Technique, Maids Technique, Arithmetic, Linguistics, Efficient Office Technique.


 —


 Amisa Grayladd

 → Kanata’s Tenth Wife (Heroine Candidate?)

 • Heir of the Grayladd Family (Arcas Territory).

 • Once arrogant, now disciplined and ambitious.

 Abilities → Earth Magic, Ice Magic, Strategy Technique, Analysis Technique, Calculation Technique, Clerical Technique, Maids Technique.


 —


 Saria Des Thermal

 → Kanata’s Seventeenth Wife

 • Eldest daughter of the Thermal Family. Maid loyal to Amisa.

 Abilities → Water Magic, Amplification Sorcery, Devoted Disposition, Knife Technique, Concealed Weapon Technique, Maids Technique.


 —


 ## HEROES


 Asagiri Maya

 → Kanata’s Third Wife (Heroine)

 • Summoned Hero wielding the ability “Shadow Lily.”

 • Confident and commanding.


 —


 Kitahara Sayaka

 → Heroine (Candidate?)

 • Summoned Hero with the ability “Princess Knight (Valkyrie).”

 • Her role is still unfolding.


 —


 Otonashi Miyako

 → Kanata’s Twentieth Wife (Heroine Candidate?)

 • Summoned Hero with “Dark Sage (Abyssal Gazer).”

 • Enigmatic and quiet.


 —


 Yukishiro Kotono

 → Kanata’s Twelfth Wife (Heroine Candidate?)

 • The “Snow” of Setsugekka.

 • Refined but straightforward and battle-hungry.

 Ability → “Magical Girl (Wiz) Mana Enchantment.”


 —


 Tsukikage Maria

 → Kanata’s Fifth Wife (Heroine Candidate?)

 • The “Moon” of Setsugekka.

 • Gentle and noble, yet fierce when protecting others.

 Abilities → “Saint (Marriage) Compounding・Alchemy.”


 —


 Hanasaki Haruka

 → Kanata’s Eleventh Wife (Heroine Candidate?)

 • The “Flower” of Setsugekka. Cute and curvy, hides a romantic streak.

 Ability → “Harvester Alchemy.”


 —


 Amatsuka Shizuka

 → Kanata’s Ninth Wife (Heroine Candidate?)

 • Summoned Hero, quiet and stoic.

 • Nicknamed “Legal Loli” for her small stature.

 Ability → “Shooter.”


 —


 Nisei Tsubasa (Male -> Female)

 → Kanata’s Friend, Sayaka’s Fiancé

 • Summoned Hero struggling with gender identity.

 • Reconciled with Kanata after receiving a “feminization potion.”

 Ability → “Creation (Creator).”


 —


 Morita Kazuo → Ability: “Commander.”

 Tsukamoto Joujiro → Ability: “Vertical Guardian (Tanker).”

 Kudo Koichi → Ability: “Swordsman.”

 Nohara Sumire → Ability: “Healer.”

 Kimura Gou → Ability: “Hunter (Ranger).”

 Nomura Taichi → Ability: “Analyzer.”

 Miyabe Ichiro → Ability: “Porter.”

 Taichi Hajime → Ability: “Brawler.”


 —


 ## MISCELLANEOUS


 Faris

 → Artificial Dungeon Core, Intelligence Weapon

 • Sentient weapon serving Kanata. Can transform into a sword.

 • Competes openly with El for Kanata’s attention.

 Note → Additional homunculus sisters are planned for Dungeon maintenance and defense.


Notes:


• Sakura – Sent with her Ogrekin tribe in Angula’s Aaren Plains war, Sakura was captured with Annamira’s 18th Squad. Meeting Kanata, she boldly claimed the role of his “Second Consort~desuwa”—an Ojou-sama whose teasing elegance hides a cruel, playful edge.

• Kuu-chan – Arachne Queen who ruled her own dungeon until Kanata named her, forming a binding contract that shifted her loyalty and dungeon rights to him. Reminder: the dungeon master who became his by name.

• Alice – The general ghost.

• Syl – Alma’s elder sister whose proud defiance wavers only when forced to betray her role as “Onee-chan.” She appeared in the dungeon as a captured intruder, meeting Kanata only when El threatened Alma and forced her to speak her name.

• Alma – A demon maid serving under Kanata, first seen when Miyako visits his private room after Maya’s summoning (direct: reunion meeting; underlying: peace talks between Demonkin and Humans). She works alongside Syl and Sara, serving tea during the tense exchange; she has no stated personal relationships beyond serving Kanata; trait: quiet, dutiful maid.

• Sara – Friends of Sara and former allies of Rick. Attacked Kanata’s Dungeon, were captured, and freed thanks to Sara’s pleas.

• Lucia – Friends of Sara and former allies of Rick. Attacked Kanata’s Dungeon, were captured, and freed thanks to Sara’s pleas.

• May – Blonde, soft-eyed shrine girl. ch14–15. Gentle and pleading (“Please… just let us go…”), timid but loyal, relies on Mina’s strength. Came with Mina to save Sara, but was disarmed and bound by Kanata as his captive maid.

• Mina – Brown-haired, sharp-eyed huntress. ch14–15. Brash and hot-blooded (“Tch… don’t underestimate me!”), protective of May yet hides fear behind defiance. Met Kanata while storming his dungeon to rescue Sara, only to be captured and turned into his maid.

• Millie – A desperate female knight, sheds pride for survival, her trembling pleas and fiery spirit captivating Kanata’s interest. Captured on Chapter 19, when squad raiding the dungeon.

• Alfheim Kingdom – A demi-human realm of Elves, positioned among the powers bordering Florence. Its existence, along with Alefgard and Mercuria, kept Florence trapped in a triangle of stronger neighbors. Reminder: the elven neighbor whose presence tightened Florence’s cage.

• Almea – First Princess of Alfheim, poised and graceful, leads and guides summoned heroes, embodies calm authority and divine favor.

• Alusia – Fallen princess of Mercuria, clings to royal pride while navigating slavery, seeking vengeance. Appears: In a cramped slave trader’s carriage, shackled and reflective. Reason: Captured after her kingdom’s fall, now a slave. Event: Transported by slave merchants, intercepted by Kanata, beginning her servitude.

• Gebrock – The usurper of Mercuria, Alusia’s sworn enemy, whose betrayal drives her to seek Kanata’s aid.

• Mito – A young slave girl, trembles under Kanata’s commands, her innocence tested in the Training Room’s harsh light. Appears after raid on dungeon chapter 20.

• Rem – Rem, a timid slave girl, pairs with Mito, her fearful obedience a desperate bid to survive Kanata’s dominion. Appears after raid dungeon.

• Leticia – Princess-regent of Florence, captured in failed bandit talks and collared into slavery, later bound to Kanata by contract that gave him her kingdom. Reminder: the princess who lost both crown and freedom to a collar.

• Misia – Leticia’s loyal maid, captured alongside Leticia and enduring torment to shield her mistress, later drawn into Kanata’s control as well. Reminder: the maid who suffered first to protect her princess.

• Annamira – The noble princess-squad leader of the Miller family. Drawn into the human–ogre war, a conflict where nobles were bound by duty and commoners drafted as expendable tools, she was captured in battle and delivered into Kanata’s dungeon, where her compassion for even commoners marked her first meeting with him.

• Rena – A silver-blue haired commoner drafted for water magic. Brave but naive, she tried to save Annamira and was recaptured. To spare others from ogres, she volunteered first as a slave. Her trademark is the imouto archetype, calling Kanata “Onii-chan” in her shy-yet-clingy water-mage way.

• Sheila – Adopted daughter of the Akart family, is captured by Kanata and knows her family won’t ransom her. Given the choices of ransom, slavery, or a 300-meter dungeon escape through ogres, she joins the attempt and sacrifices herself as bait. The escape fails, and in the end Sheila survives with Annamira and Rena by accepting slavery under Kanata.

• Amisa – Fallen Demon noble of Grayladd, joined Angula’s Aaren Plain campaign with maid Saria , captured with Rena, Annamira, Sheila; spared by Kanata, now loyal aide with maid Saria, calls him “Master/Big Brother.” Reminder: ex-heiress turned submissive servant.

• Saria – Former maid of Grayladd house, captured with Amisa in Aaren Plain campaign. Unlike her mistress, quickly submitted to Kanata after capture, now serves as his devoted aide and handler for Amisa. Reminder: loyal maid, pragmatic in survival.

• Asagiri – Maya’s Family Name.

• Maya – Cheerful brown-haired girl, naturally charming and social, Kanata’s classmate and morning conversation neighbor.

• Kitahara – Sayaka’s Family Name.

• Saya – Orphanage sister of Maya and Miyako, later adopted into the wealthy Kitahara family for a political marriage. Holds rare Gift Princess Knight (Valkyrie): versatile fighter-leader with light magic, stronger than Morita’s Commander. Quiet in Class A but bound by childhood oath to protect Maya and Miyako. Torn between duty as Kitahara heir and hidden first love for Kanata.

• Sayaka – Athletic blonde with sharp presence, expert in multiple martial arts, Kanata’s lunch-time sparring partner and admired distant figure.

• Miyako – Quiet library girl with golden hair, intelligent and book-savvy, occasional silent companion to Kanata.

• Otonashi – Miyako’s Family Name.

• Kotono – A classmate, and a wielder of Mage.

• Yukishiro – Kotono’s Family Name. The wielder of mage.

• Setsugekka – Trio of Yukishiro Kotono, Tsukikage Maria, and Hanasaki Haruka.

• Maria – A healer aiding Sumire, ensuring classmates recover during intense training sessions. One of Setsugekka.

• Tsukikage – Maria’s Family Name. A healer.

• Hanasaki – Haruka’s Family Name. The Harvester.

• Haruka – A classmate who have Harvester gift. She keeps her distance from Ichiro, focused on her role in training. One of Setsugekka.

• Amatsuka – Shizuka’s Family Name. The Sniper Hero.

• Shizuka – Classmate, wielder of Sniper, nicknamed “Shizu-tan.” Neglected, raised herself after father’s death and mother’s abandonment. Nearly assaulted in another world, broke her stoicism with first real plea for help. Saved by Kanata, now torn between distrust and fragile hope. Reminder: hardened loner, only cracks under extreme pressure.

• Nisei – Tsubasa’s Family Name. The Creator and the androgynous.

• Tsubasa – A classmate, and a gift holder of Creator. He has an androgynous charm, popular yet approachable, bonds with Taichi’s group. The only son of the Ninari Conglomerate family.

• Kazuo – Silver-haired, confident class rep, natural leader and strategist, takes charge of classmates in the summoned hero scenario.

• Morita – Kazuo’s Family Name.

• Tsukamoto – Joujirou’s Family Name. The Defense of class who wield Guardian’s Shield.

• Kudo – A classmate and a Swordsman gift holder, slices through enemies with precision in training battles.

• Sumire – A healer preparing to mend classmates, supporting the team during training.

• Gou – A Ranger who coordinates attacks, balancing aggression and caution in training.

• Kimura – Gou’s Family Name. The Ranger.

• Nomura – The cunning otaku hero, wields Analyzer to master information, plotting a lavish harem empire in a foreign realm. Appears: A scheming figure amidst maids and training fields. Reason: To exploit his summoning for wealth and pleasure. Event: Enjoys maids’ service and schemes with friends for a harem.

• Taichi – A fierce friend of Otaku Hero with the Brawler gift, protects Taichi’s group, united by their sacred oath. Appears: Mentioned in Taichi and Ichiro’s plans, training with others. Reason: Summoned as a hero, serves as group protector. Event: Set to go to town with Kimura, accompanied by Taichi and Ichiro.

• Ichiro – Miyabe’s Family Name. Another Otaku Hero, Have porter as ability.

• Miyabe – Taichi’s loyal friend with the Porter gift, carries goods safely, bound by the Oath of One. Appears: During morning exercises, discussing plans with Taichi. Reason: Summoned as a hero, supports Taichi’s ambitions. Event: Joins Taichi’s scheme to accompany Hajime to town for trade.

• Hajime – Taichi’s Family Name. Another Otaku Hero’s friend with Brawler ability.


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Edited by Kanaa-senpai.
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