Neta Chara V0c5

Volume 0 Chapter 5 List Of Appearing Jobs And Skills (Up To Volume 12 Chapter 7)


Edited by: Kanaa-senpai


## List of Jobs

# Combat Jobs

• Melee & Martial Jobs


– Warrior

Basic combat job. Versatile weapon/armor use.

Bonus: Physical Strength ↑


– Heavy Warrior

Advanced Warrior. Heavily armed and armored.

Bonus: Physical Strength ↑


– Fighter

Wields axes/hammers.

Bonus: Strength ↑


– Martial Artist

Fast and deadly in close quarters.

Bonus: Agility ↑

Trait: +50% unarmed attack


– Fist Fighter

Basic hand-to-hand combat.

Bonus: Agility ↑


– Beast Fighter (Garuda only)

Advanced Warrior.

Bonus: Physical Strength ↑


– Beast Fist Fighter (Garuda only)

Advanced Fist Fighter.

Bonus: Agility ↑

Skill: +50% bare-fist damage


– Dragon Warrior (Black Dragon only)

Advanced Fist Fighter.

Bonus: Agility ↑


– Battle Master

Ultimate solo warrior.

Bonus: Mana ↑, Strength ↑

Traits: Halved MP cost, 150% faster recovery

Unlock: All 7 rare low-tier combat jobs


• Sword & Spear Jobs


– Swordsman

Sword/katana expert.

Bonus: Agility ↑


– Sword Master (Asura only)

Advanced Swordsman.

Bonus: Agility ↑


– Sword Saint

Elite sword/katana user.

Bonus: Dexterity ↑


– Magic Swordsman

Hybrid: Sword + Magic.

Bonus: Speed ↑, Quantity ↑

Trait: XP gain halved, +50% physical/magic power

Req: Swordsman Lv15, Magician Lv15


– Spear Master

Spear expert.

Bonus: Agility ↑



• Ranged Jobs


– Hunter

Basic bow user.

Bonus: Dexterity ↑


– Archer

Advanced Hunter.

Bonus: Dexterity ↑


– Guard Scout

Spear/bow hybrid.

Bonus: Agility ↑


– Scout

Basic recon/spear job.

Bonus: Agility ↑


– The Bowgunner

Bowgun user.

Bonus: Magic Power ↑

Req: Hunter, Gunsmith, Magician



• Gun Jobs


– Gunslinger

Short gun specialist.

Bonus: Dexterity ↑


– Gunsmith

Best at gun combat.

Bonus: Dexterity ↑


– Gunner

Advanced Gunsmith.

Bonus: Dexterity ↑


– The Cannonier

Cannon user.

Bonus: Dexterity ↑, Quantity ↑



• Magic-Based Jobs


– Magician

Basic caster.

Bonus: Magic Power ↑


– Mage

Advanced magic user.

Bonus: Magic Power ↑


– Elementalist (True Demon only)

Advanced Mage.

Bonus: Magic Power ↑


– Warlock (Rakshasa only)

Barrier Magic user.

Bonus: Magic Power ↑


– Sage

Healing + support.

Bonus: Magic Power ↑


– Healer

Dedicated support.

Bonus: Mana ↑


– Divine Magic User (Divine Child only)

Divine Magic expert.

Bonus: Mana ↑

Trait: Divine Magic MP cost 10%


– Maid Magician (Feria-exclusive)

Housework + magic.

Bonus: Magic Power ↑



• Unique & Special Jobs


– Dark Warrior

Hybrid of Sword Saint & Mage.

Bonus: Strength ↑, Magic ↑

Trait: Immune to magic-based ailments (even healing); relies on natural healing or meds.


– Assassin (Dream Demon only)

Mental Magic + dagger combat.

Bonus: Dexterity ↑


– Succubus Master

Leads many succubi.

Bonus: Stamina ↑

Trait: +50% succubi stats


– Hero

Solo beast slayer.

Bonus: Strength ↑


– Hero (2-Handed)

Advanced warrior job.

Bonus: Strength ↑


– Spy

Concealment specialist.

Bonus: Speed ↑, Quantity ↑


– The Devourer (Plap species only)

Monstrous transformation job.

Bonus: Strength ↑, Speed ↑, Intelligence ↓

Trait: Eating monsters grants berserk power; repeated Devouring causes Madness or凶化

Unlock: Devour before adulthood

Limits: No metal armor, hunger without Devouring


– The Wanderer

Nomadic life job.

Trait: +Stamina/Strength recovery when camping

Level: Increases yearly post-acquisition



• Hybrid/Mount Jobs


– Rider

Mounted attacker.

Bonus: Strength ↑


– Dragon Tamer

Mounted dragon combat.

Bonus: Strength ↑

Trait: Dragon stats ↑ 200%


– Maid Warrior

Battle maid.

Bonus: Strength ↑


– Maid Dragon

Rides Dragonewt.

Bonus: Strength ↑

Trait: Dragon stats ↑ 100%


– Priest Warrior (Kent-only)

Follower of \[Kent].

Bonus: Strength ↑

Trait: +50% physical defense

Req: Warrior + Priest



# General Jobs

• Academic & Admin


– Director

Clinic head.

Bonus: Huge Magic Power ↑


– Teacher

Educates students.

Bonus: Intelligence ↑

Trait: Students learn job skills faster


– Training Instructor

Trains squads.

Bonus: Medium Physical Strength ↑

Trait: Trainees gain job XP faster


– Researcher

Investigates magical knowledge.

Bonus: Intelligence ↑


– Mining Engineer

Works in mining ops.

Bonus: Medium Intelligence ↑


– Architect

Designs buildings.

Bonus: Medium Physical Strength ↑


– Clerk

Territory manager.

Bonus: Intelligence ↑

Trait: -10% territory upkeep


– Accountant

Manages combat supplies.

Bonus: Intelligence ↑

Trait: Allies stay happier


– Secretary

Organizes master’s schedule.

Bonus: Stamina ↑


– Middle Management

Cross-trained leader.

Bonus: Work efficiency ↑

Trait: Subordinate fatigue ↓, medium spirit drop prevention



• Espionage & Strategy


– Spy

Collects secrets.

Bonus: Intelligence ↑


– Spy Chief

Leads spies.

Bonus: Intelligence ↑


– Strategist (Type A)

Plans terrain-based tactics.

Bonus: Intelligence ↑

Trait: Friends fatigue slower


– Strategist (Type B)

Battle planner.

Bonus: Intelligence ↑

Trait: Friends’ stats ↑


– Diplomat

Manages negotiations.

Bonus: Intelligence ↑


– Chancellor

High-level bureaucrat.

Bonus: Intelligence ↑



• Crafting & Trade


– Blacksmith (Basic)

Makes/processes items.

Bonus: Medium Physical Strength ↑


– Blacksmith (Advanced)

Works metal.

Bonus: Large Physical Strength ↑

Trait: +20% item durability


– Jeweler

Crafts elegant items.

Bonus: Large Dexterity ↑

Trait: +20% product appeal


– Fashion Designer

Creates clothes.

Bonus: Medium Dexterity ↑


– Designer

Firearm engineer.

Bonus: Intelligence ↑


– Pharmacist

Makes medicine.

Bonus: Intelligence ↑

Trait: Potions/heals more effective


– Refining Technician

Works in factories.

Bonus: Medium Intelligence ↑


– Cooking Researcher

Invents recipes.

Bonus: Intelligence ↑


– Cook

Cooks food.

Bonus: Medium Physical Strength ↑


– Brewer

Makes alcohol.

Bonus: Intelligence ↑


– Booze Expert

Invents drinks.

Bonus: Intelligence ↑


– Trapper

Hunts wild animals.

Bonus: Small Speed ↑


– Lumberjack

Cuts/processes wood.

Bonus: Medium Physical Strength ↑



• Command & Combat Support


– Combat Commander

Leads squads.

Bonus: Medium Physical Strength ↑

Trait: Morale ↑


– Cavalry Commander

Mounted leader.

Bonus: Medium Physical Strength ↑

Trait: Cavalry speed ↑


– Wanderer

10+ years nomad life.

Bonus: Physical Strength/stamina regen ↑ during camping

Trait: +1 level/year



• Agriculture & Basics


– Farmer (Landlord Type)

Hires farmhands.

Bonus: Strength ↑

Trait: Must be seen as real boss


– Farmer (Labor Type)

Cultivates crops.

Bonus: Small Strength ↑


– Dairy Farmer

Raises cows.

Bonus: Small Physical Strength ↑


– Villager

Suburban base job.

Bonus: Small Physical Strength ↑


– Citizen

Cityfolk base job.

Bonus: Small Physical Strength ↑



• Domestic & Service Jobs


– Maid

Handles housework.

Bonus: Medium Physical Strength ↑


– Waitress

Serves food.

Bonus: Small Physical Strength ↑


– Nurse

Heals the wounded.

Bonus: Medium Physical Strength ↑


– Masseur

Relieves tension.

Bonus: Stamina ↑

Trait: +20% stamina recovery



• Social & Sensual


– Casanova

For guys with many loyal lovers.

Bonus: Stamina ↑


– Gigolo

Serves women.

Bonus: Stamina ↑


– Prostitute

Serves men.

Bonus: Stamina ↑


– Cult Leader

Leads followers.

Bonus: Medium Magic Power ↑

Trait: More followers = stronger


– Priest (Kent-exclusive)

Female only.

Bonus: Huge Stamina ↑

Trait: +20% stamina/desire; cannot defy Kent


– Worshipper

Holds god in heart.

Bonus: Small Magic Power ↑



• Unique & Odd Jobs


– Cheatster

Master liar/story spinner.

Bonus: Intelligence ↑


– Dancer

Entertains through dance.

Bonus: Large Physical Strength ↑


– Royal

Direct blood of ruler.

Bonus: Huge Physical Strength ↑


– Appraiser

Identifies items.

Bonus: Intelligence ↑


– Trader

Handles business.

Bonus: Intelligence ↑


– Gunslinger (Crafting)

Makes/fixes guns.

Bonus: Dexterity ↑



• Notes


– [中] Medium Boost: Fixed value (e.g., +100 HP)

– Quantity Boost: Higher stat growth per level

– Intelligence Boost: Faster MP recovery

– Stamina Boost: Faster Physical Strength regen

– Equipment Limits: Changing jobs may alter weapon/armor effectiveness

– Switching Jobs: Requires Ability Grasp Stone (Status Check)



### List of Skills

– Aroma of Healing

Emits healing scent (toggleable)

+5% Phys & MP recovery

+10% healing effects

Rare

No SP cost listed


– Arrow Rain

Fire 3 arrows, AoE

+50% bow power

Cost: 10 SP


– Assassination

Instant kill with MP

Cost: 20 SP


– Axe Crush

+100% axe power

↓ -50% physical defense

Single Target


– Axe Equipment Rank Up

+1 rank to axe gear

Works regardless of job

Cost: 20 SP

Rare


– Axe Technique I–III

+25% / +50% / +100% attack with axe

Cost: 5 / 10 / 20 SP


– Caress I

Boosts target’s lust by 10%

Cost: 5 SP


– Caress II

Boosts target’s lust by 20%

Cost: 10 SP


– Caress III

Boosts target’s lust by 50%

Cost: 20 SP


– Counter I–III

+10% / 20% / 30% counter chance

Cost: 5 / 10 / 20 SP


– Divine Evasion

Nulls crits & instant death

↓ High stamina cost

Cost: 50 SP

Rare


– First Aid

50% chance to recover from KO

Cost: 10 SP


– Forced Servitude Skill

Succubi who see you become yours

Cost: 50 SP


– Handsome Guy / Beautiful Girl

Easier opposite-sex friendship

Unique


– Hero’s Encourage

+10% to all ally stats

Cost: 10 SP

Max 200 allies


– Hero’s Encouragement

+50% to all stats

Cost: 30 SP

Max 2,000 allies


– Hero’s Praise

+100% to all stats

No magic needed

No cap, AoE via loud voice

Cost: 50 SP


– Household Management I

↓ Admin costs by 10%

Cost: 5 SP


– Household Management II

↓ Admin costs by 20%

Cost: 10 SP


– Household Management III

↓ Admin costs by 50%

Cost: 20 SP


– Iai

+300% attack (1 hit)

↓ Next hit = 50% base

Cost: 20 SP


– Identification

+20% item ID success

Cost: 30 SP


– Keen

Sense slacking subordinates

See stress levels

Cost: 10 SP


– Lady Killer / Scoundrel

Massive charm via intimacy

Unique


– Living Step

Dash forward with 200% speed

Requires Fighting Spirit

Cost: 10 SP


– Lust Skill

For succubi with a master

Needed for special skills

Cost: 10 SP


– Material Processing I

Process cloth, leather, vines, wood

Cost: 5 SP


– Material Processing II

Process soil, stone, ore, jewels

Cost: 10 SP


– Material Processing III

Craft metal items

Cost: 20 SP


– Medical Knowledge I–III

+10% / +20% / +30% healing magic

Cost: 5 / 10 / 20 SP


– Prayer

+30% magic power

Cost: 20 SP


– Protect

+50% enemy aggro

Cost: 20 SP


– Sexual Enslavement Skill

Succubus becomes yours if below “Infatuation”

Needs Sexual Prowess

Cost: 50 SP


– Stealth Magic I–III

Beginner → Intermediate → Advanced stealth

Cost: 5 / 10 / 20 SP


– Swindle

Lies/fakes become real to others

Cost: 10 SP


– Sword Equipment Rank Up

+1 rank to sword gear

Works regardless of job

Cost: 20 SP

Rare


– Targeting

+50% accuracy for artillery

Cost: 15 SP


– Youth-Regenerating Lust Skill

Triple semen sucking for succubi

Needs Sexual Prowess

Cost: 20 SP


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Edited by Kanaa-senpai.
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