Volume 0 Chapter 5 List Of Appearing Jobs And Skills (Up To Volume 12 Chapter 7)
Edited by: Kanaa-senpai
– Absorption Blade (Drain Slash)
Magic-powered attack stealing target’s magic & strength
Absorption varies by target’s defenses
Costs: 20 SP
Combat Skill
– Aerial Spiral Spear
Leap & dive vertical smash on one enemy
+75% physical attack
Costs: 10 SP
Combat Skill
– Armor Crafting Skill I
Armor quality top-notch.
+25% base defense.
Cost: 5 SP
– Armor Crafting Skill II
Armor quality advanced.
+50% base defense.
Cost: 10 SP
– Armor Crafting Skill III
Armor quality elite.
+100% base defense.
Cost: 20 SP
– Assistant I
Increase friendship with meeting partners.
Cost: 5 SP
– Assistant II
Receive efficient quests.
Cost: 10 SP
– Assistant III
Manage funds; +20% profit on investments.
Success rate up to 90% by Secretary Level.
Cost: 20 SP
– Barrage Shooting
Slows enemy group movement by 50%
Cost: 10 SP
Combat Skill
– Blessing of Heaven
Improves crop quality & success rate
Shortens harvest time
Reduces Physical Strength cost for agriculture/ranching
Intuitive crop growth knowledge
Rare General Skill
– Brain Piercer
Pierces enemy defense to deal damage.
Stronger defense = harder hit.
Cost: 10 SP
– Brave and Wise
Weapon equipment rank +2; base magic power x2
Cost: 50 SP
Modifier Skill
– Breaking Fist Wave Palm
Combo of punches and palm strikes.
Ignores enemy defense.
+100% unarmed attack.
Cost: 15 SP
– Breeding (Rare)
+50% chance for cross-species mating success.
Cost: 50 SP
– Certification
Grant [Nurse] title to those with nursing experience.
If they have magic skills, they can take the test for [Healer] job.
Cost: 10 SP
– Charge
Physical defense -30% (you & mount), physical attack +150%
Single target
Costs: 10 SP
Combat Skill
– City Planning
Cuts city development Costs: by 20%
Costs: 30 SP
General Skill
– Clothing I
Design requested outfits.
Cost: 5 SP
– Clothing II
Sew clothes with different materials.
Cost: 10 SP
– Clothing III
Clothes become brand-name quality.
50% more attention, 5x sale price.
Cost: 20 SP
– Combat Techniques II
Equip pistol → +50% physical attack
Cost: 10 SP
Modifier Skill
– Combat Techniques III
Equip pistol → +100% physical attack
Cost: 20 SP
Modifier Skill
– Controlling Subordinates
Increase minions’ loyalty.
Cost: 10 SP
– Dagger Equipment Rank Up
Boosts dagger rank by 1 regardless of main job
Cost: 20 SP
Modifier Skill
– Dagger Technique I
Equip dagger → +25% physical attack
Cost: 5 SP
Modifier Skill
– Dagger Technique II
Equip dagger → +50% physical attack
Cost: 10 SP
Modifier Skill
– Dagger Technique III
Equip dagger → +100% physical attack
Cost: 20 SP
Modifier Skill
– Dairy Cow Breeding
Makes cows produce more milk.
Cost: 10 SP
– Damage Reduction I
Full body armor equipped → +25% physical defense
Cost: 5 SP
Modifier Skill
– Damage Reduction II
Full body armor equipped → +50% physical defense
Cost: 10 SP
Modifier Skill
– Damage Reduction III
Full body armor equipped → +100% physical defense
Cost: 20 SP
Modifier Skill
– Dance I
Basic moves to draw attention.
Earn 1 copper coin per spectator.
Cost: 5 SP
– Dance II
Street performer level.
Earn 1 big copper coin per spectator.
Cost: 10 SP
– Dance III
Noble-level performance.
Earn 1 silver coin per spectator.
Cost: 15 SP
– Defense Technique I
Shield use: +25% physical defense.
Cost: 5 SP
– Defense Technique II
Shield use: +50% physical defense.
Cost: 10 SP
– Defense Technique III
Shield use: +100% physical defense.
Cost: 20 SP
– Devour Frenzy
Devour monsters for short, strong combat boost.
Madness causes loss of friend/foe sense.
Cost: 15 SP
– Devour Madness
Devour Beast Monsters for massive short boost.
Madness causes friend/foe confusion.
Cost: 30 SP
– Devour Possession (Rare)
Devour monsters for combat boost.
Boost size depends on meal strength.
Cost: 30 SP
– Disguise
Sneaking success +50%.
Cost: 10 SP
– Dispel Slash
Mana attack that cancels beneficial support magic on target
Costs: 10 SP
Combat Skill
– Document Creation I
Write daily documents with auto-translation.
Cost: 5 SP
– Document Creation II
Write deals and contracts.
Cost: 10 SP
– Document Creation III
Royal letters and official papers.
Cost: 15 SP
– Double Strike Palm
Double-arm fist strike, doubles fist attack power
Cost: (unspecified)
Combat Skill
– Dragon Breath
Stamina-spent beam of light ignoring magic barriers
Power based on physical attack
Costs: 10 SP
Combat Skill
– Dual Wielder (Office Skill)
Juggle multiple documents with pens in both hands
+200% paperwork efficiency
Costs: 10 SP
Modifier Skill
– Dual Wielding
Hold 1-handed weapon in each hand
+20% attack, 1 extra hit per turn
Costs: 20 SP
Modifier Skill
– Elemental Breath
Breathe attacks with any element, power scales with physical attack
Cost: 30 SP
Combat Skill
– Elemental Imbue
Add permanent elemental buff to weapon, boosts elemental attack & defense
Cost: 50 SP
General Skill
– Eloquence I
Talk fast, reduce enemy hostility by 50% (50% success).
Cost: 5 SP
– Emotionally Resistant
Reduces/delays sensory attacks (illusions, charm, hypnosis, flash, darkness, explosions, pain, Floor Technique)
Costs: 20 SP
Rare Combat Skill
– Exploration I
Find collectible items
Cost: 5 SP
General Skill
– Exploration II
Find monster and beast lairs
Cost: 10 SP
General Skill
– Exploration III
Discover tears in time and space
Cost: 20 SP
General Skill
– Fake Info
+10% infiltration success rate
Costs: 10 SP
General Skill
– Fighting Spirit Technique
Wraps user in magic element
+30% physical attack
Costs: 10 SP
Combat Skill
– Floor Technique I
Entertains; +10% fondness rate
Costs: 5 SP
General Skill
– Floor Technique II
Pleases; +20% fondness rate
Costs: 10 SP
General Skill
– Floor Technique III
Thrills; +50% fondness rate
Costs: 20 SP
General Skill
– Forging I
Forge metal objects palm-sized; control firepower
Cost: 5 SP
General Skill
– Forging II
Forge metal objects elbow to fingertip size; can use partner’s hammer
Cost: 10 SP
General Skill
– Forging III
Forge metal objects boot to head size
Cost: 20 SP
General Skill
– Full Burst
Rapid fire on one spot.
+200% physical attack.
Reload time halved.
Cost: 10 SP
– Great Wave
Massive sword flash hitting wide area.
+100% physical attack.
Cost: 10 SP
– Great Whirlwind Slash (Extreme)
2-handed axe attack, cuts legs in radius, +50% attack
Cost: 20 SP
Combat Skill
– Greatsword Equipment Rank Up
Boosts greatsword rank by 1 regardless of main job
Cost: 20 SP
Modifier Skill
– Ground Runner
Smash ground sending shockwave through stone, +50% physical attack, adds earth attribute
Cost: 10 SP
Combat Skill
– Hammer Equipment Rank Up
Boosts hammer equipment rank by 1, regardless of main job
Costs: 20 SP
Rare Modifier Skill
– Hammer Skills I
+25% physical attack with mace or hammer
Costs: 5 SP
Modifier Skill
– Hammer Skills II
+50% physical attack with mace or hammer
Costs: 10 SP
Modifier Skill
– Hammer Skills III
+100% physical attack with mace or hammer
Costs: 20 SP
Modifier Skill
– Hard Hit
+50% bludgeoning weapon attack.
Can stun 1 target.
Cost: 10 SP
– Harvesting I
+10% success rate for material drops.
Cost: 5 SP
– Harvesting II
+20% success rate for material drops.
Cost: 10 SP
– Harvesting III
+50% success rate for material drops.
Cost: 10 SP
– Hate Control
Manipulate enemy aggression (mind trick).
Cost: 10 SP
– Hawk’s Eye
Handgun/gun accuracy +50% on one person while active
Cost: 10 SP
Combat Skill
– Immovable Stance
+30% physical defense & attack when activated
Costs: 10 SP
Combat Skill
– Intuition I
10% chance to avoid fatal hits & assassinations in combat
Cost: 5 SP
Modifier Skill
– Intuition II
30% chance to avoid fatal hits & assassinations in combat
Costs: 10 SP
Modifier Skill
– Intuition III
50% chance to avoid fatal hits & assassinations in combat
Costs: 20 SP
Modifier Skill
– Iron Wall I
+10% physical & magic defense when activated
Costs: 10 SP
Combat Skill
– Iron Wall II
+20% physical & magic defense when activated
Costs: 20 SP
Combat Skill
– Iron Wall III
+50% physical & magic defense when activated
Costs: 30 SP
Combat Skill
– Ironman
Forces mind & body to expand stamina
No sleep until effect ends
Grants: 10 SP
Combat Skill
– Jewelry Crafting Skill I
Craft decorative items.
Cost: 5 SP
– Jewelry Crafting Skill II
Add jewelry to clothes and gear.
Cost: 10 SP
– Jewelry Crafting Skill III
Add jewelry to buildings.
Cost: 20 SP
– Logistics I
Supply cost -10%.
Cost: 5 SP
– Logistics II
Supply cost -20%.
Cost: 10 SP
– Logistics III
Supply cost -50%.
Cost: 20 SP
– Loud Voice
Your commands always reach allies in combat
Cost: 10 SP
General Skill
– Magic Blade Skill
Create dagger made of magic power.
Focus on magic attack.
Cost: 10 SP
– Magic Bullet Crafting I
Reduce magic bullet crafting cost by 10%.
Cost: 5 SP
– Magic Bullet Creation I
Create basic magic bullets.
Cost: 5 SP
– Magic Bullet Creation II
Create power, scatter, and elemental bullets.
Cost: 10 SP
– Magic Bullet Creation III
Create special, piercing, and explosive bullets.
Cost: 20 SP
– Magic Bullet Knowledge II
Reduce magic bullet mana cost by 30%.
Cost: 10 SP
– Magic Bullet Knowledge III
Reduce magic bullet mana cost by 50%.
Cost: 20 SP
– Magic Guidance Skill
Prevent accuracy loss using multiple magics.
Cost: 30 SP
– Magic Order Skill (Rare)
Change who can use magic.
Success depends on target’s magic resistance.
Cost: 30 SP
– Magic Power Amplification I
Mana +10% per job level up.
Cost: 5 SP
– Magic Power Increase I
Magic attacks +10% damage.
Cost: 5 SP
– Magic Power Increase II
Magic attacks +20% damage.
Cost: 10 SP
– Magic Power Increase III
Magic attacks +50% damage.
Cost: 20 SP
– Magic Weapon Skill
Add magic attribute to weapons temporarily.
Boost weapon attack by magic power.
Cost: 5 SP
– Martial Arts I
Bare-handed fighting → +25% physical attack
Cost: 5 SP
Modifier Skill
– Martial Arts II
Bare-handed fighting → +50% physical attack
Cost: 10 SP
Modifier Skill
– Martial Arts III
Bare-handed fighting → +100% physical attack
Cost: 20 SP
Modifier Skill
– Master of Arms and Magic
Weapon skill rank +1, magic power +30%.
Cost: 20 SP
– Multi-sword Style I
Control magic & physical attacks with 4 arms (Asura Clan exclusive)
Cost: 5 SP
Modifier Skill
– Multi-sword Style II
Control magic & physical attacks with 6 arms (Asura Clan exclusive)
Cost: 10 SP
Modifier Skill
– Multi-sword Style III
Control magic & physical attacks with 8 arms (Asura Clan exclusive)
Cost: 20 SP
Modifier Skill
– Octopus Pot
Lust Skill: boosts master’s libido +50%, ejaculation volume +50%, raises affection
Cost: 20 SP
Requires Triple Clamp
Combat Skill
– Optional Ejaculation
Control when you finish
Costs: 10 SP
General Skill
– Phantom Slash
Use magic to create 3–4 clones for continuous attack.
Clones vanish after attack.
Cost: 20 SP
– Poison Creation I
Make weak poison, paralysis & sleep potions
Costs: 5 SP
General Skill
– Poison Creation II
Make strong poison & stone-curse potions
Costs: 10 SP
General Skill
– Poison Creation III
Make narcotics, aphrodisiacs & stamina boosters
Costs: 20 SP
General Skill
– Promotion
For devoted Worshipers: unlock [Priest] job
Costs: 30 SP
General Job
– Protective Instinct (Unique)
Attract opposite sex for help or money.
Cost: — (Unique Skill)
– Resupply
Reduce morale drop on expeditions by 50%.
Cost: 10 SP
– Roar I
+10% physical defense when active.
Cost: 5 SP
– Roar II
+20% physical defense when active.
Cost: 10 SP
– Roar III
+50% physical defense when active.
Cost: 20 SP
– Service I
Control own desire; increase target’s pleasure.
Reduce own lust gain by 10%.
Cost: 5 SP
– Service II
Control lust, guide target pleasure.
Reduce own lust gain by 20%.
Cost: 10 SP
– Service III
Control lust, guide target pleasure.
Reduce own lust gain by 50%.
Cost: 10 SP
– Shield Equipment Upgrade
Boosts shield rank by 1 regardless of main job
Cost: 20 SP
Rare Modifier Skill
– Simple-mindness
Nullify charm skills; weak to sexual stimulation.
Cost: 10 SP
– Sky-Earth Lightning Slash
Freezes enemy with Bind Magic then slashes
Costs: 10 SP
Requires Multi-sword Style I
Combat Skill
– Sniper I
Bow/gun attacks on distant enemies: +25% damage & accuracy
Cost: 5 SP
Combat Skill
– Sniper II
Bow/gun attacks on distant enemies: +50% damage & accuracy
Cost: 10 SP
Combat Skill
– Sniper III
Bow/gun attacks on distant enemies: +75% damage & accuracy
Cost: 20 SP
Combat Skill
– Soul of the Overlord
Boost troop morale +500%, stats +250%.
Earn 1000% more XP.
With [Black] card, max friendship is [Neutral].
Cost: 100 SP
– Spearmanship I
Equip spear → +25% physical attack
Cost: 5 SP
Modifier Skill
– Spearmanship II
Equip spear → +50% physical attack
Cost: 10 SP
Modifier Skill
– Spearmanship III
Equip spear → +100% physical attack
Cost: 20 SP
Modifier Skill
– Staff Equipment Rank Up
Boosts staff equipment rank by 1, regardless of main job
Costs: 20 SP
Rare Modifier Skill
– Stage Mastery I
Influence up to 10 people’s opinions.
Harder if distrust exists.
Cost: 5 SP
– Stage Mastery II
Influence up to 100 people’s opinions.
Harder if suspicion exists.
Cost: 10 SP
– Stage Mastery III
Influence up to 1000 people’s opinions.
Harder if wary.
Cost: 20 SP
– Strength Increase I
+10% Physical Strength gain on job level up
Cost: 5 SP
Modifier Skill
– Strength Increase II
+20% Physical Strength gain on job level up
Cost: 10 SP
Modifier Skill
– Strength Increase III
+30% Physical Strength gain on job level up
Cost: 20 SP
Modifier Skill
– Sudden Rush
+30% magic & physical defense
Single target
Costs: 10 SP
Combat Skill
– Support Magic I
Unlock beginner-level support magic.
Cost: 5 SP
– Support Magic II
Unlock intermediate support magic.
Cost: 10 SP
– Support Magic III
Unlock advanced support magic.
Cost: 20 SP
– Suppressive Fire
+50% gunfire damage vs. enemy groups
Cost: 15 SP
Combat Skill
– Sweeping Strike
Trips enemy group by hitting feet
+10% physical attack
Area attack (excludes flying foes)
Costs: 10 SP
Combat Skill
– Sword Flash
Shockwave with sword swing, +20% physical attack, area attack
Cost: 10 SP
Combat Skill
– Sword Flash Triple Strike
3x Sword Flash in a row, +50% physical attack, area attack
Cost: 20 SP
Needs Sword Flash & Multi-sword Style I
– Sword Technique I
+25% physical attack with blade equipped
Costs: 5 SP
Modifier Skill
– Sword Technique II
+50% physical attack with blade equipped
Costs: 10 SP
Modifier Skill
– Sword Technique III
Double physical attack with blade equipped
Costs: 20 SP
Modifier Skill
– Tail Swing
Dragon form attack that uses stamina
Swings tail hitting wide area
+50% physical attack
30% chance to stop enemy action on hit
Costs: 20 SP
Combat Skill
– Technique
When milking: increases breast size & pleasure for partners during sex
Costs: 10 SP
Combat Skill
– Throwing
+50% accuracy for knives & hidden weapons
Single target
Costs: 10 SP
Combat Skill
– Tiger’s Fang
Wraps sword with ki, making it temporarily indestructible
Costs: 20 SP
Combat Skill
– Unyielding
Triggers if physical strength drops below 50%.
+150% physical defense.
Cost: 10 SP
– Vitality Increase I
+10% Physical Strength
Cost: 5 SP
Modifier Skill
– Vitality Increase II
+20% Physical Strength
Cost: 10 SP
Modifier Skill
– Vitality Increase III
+50% Physical Strength
Cost: 20 SP
Modifier Skill
– Wargod’s Divine Slash (Rare)
Shockwave dealing physical & magic damage.
Stronger with Combat/Magic job level.
Can’t be blocked without physical & magic guard.
Cost: 30 SP
– Weapon Manufacturing Knowledge I
Weapons you craft are higher quality.
+25% base weapon attack.
Cost: 5 SP
– Weapon Manufacturing Knowledge II
Weapons you craft are advanced quality.
+50% base weapon attack.
Cost: 10 SP
– Weapon Manufacturing Knowledge III
Weapons you craft are elite quality.
Base attack doubles.
Cost: 20 SP
Please bookmark this series and rate ☆☆☆☆☆ on here!
Edited by Kanaa-senpai.
Thanks for reading.
Leave a Reply